![]() I would stress this course is not designed to replace your course tutors and will not guarantee a pass, merit or distinction at the end of it that will come from your own hard work. I break the course up in to the process sections you will find yourselves in on your course. More importantly you will improve the quality of your final models and the speed at which you can create them. I will take you through all the points in many of the qualifications that have creative units or specific 3D Modelling units and help you to create a portfolio of work that will be ready for your showreel. ![]() ![]() We are using Autodesk Maya 2017 but we will aim to keep the content non version specific where possible. This course should be the starting point for any Games Development student who's course uses Autodesk Maya software.
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